Friday, September 30, 2011

Beast Squad is now available for iOS!

Woohoo! Beast squad is now available on the iTunes app store for $1.99! It runs on iPhone 3GS and up, as well as iPod Touch 3rd gen and up, so if you own one of those devices, check it out! I hope there is not a law about using too many exclamation points in a single blog post! Oh well!

Get Beast Squad here: http://itunes.apple.com/us/app/beast-squad/id467075053?ls=1&mt=8

!!!!!!!!!!!!

Tuesday, September 27, 2011

Beast Squad is approved!

Today, Beast squad was approved by Apple and will launch on Friday, September 30th for $1.99! I cannot tell you how excited I am, probably because of all the stress I'm feeling right now. I still have some work to do on the browser version that will launch on the same day (the iOS version will have 15 more levels, plus addition ones in later updates, so that's the best version to play of course). I'll be posting much more later, but I've got a crazy amount of things to do right now!

Thursday, September 22, 2011

Trailer and Gameplay Demonstration Videos

Now you can finally see what Beast Squad is like in motion! Unfortunately, the video quality did not translate well onto Youtube. Just keep in mind that the game moves much smoother and looks a heck of a lot clearer than how either of these videos appear. Next time, I'll try to find a new way to record the gameplay, but this will have to do for now. Maybe I'll put the original Quicktime movies that I used up for download if there is enough interest, which look much better than these conversions.

Trailer:


Gameplay demonstration:

Wednesday, September 21, 2011

Check out these high-res iTunes screenshots

Here are the screenshots that will be on Beast Squad's iTunes app store page. Click on an image to view it in its actual size.





Beast Squad submitted to Apple for approval

Okay, it's official: today I finally submitted Beast Squad to Apple for approval. Assuming all goes well and I didn't make any stupid mistakes with the app certificates, I am hoping that they will get back to me within a week or so. If everything works out, I'm planning to release it on Friday, September 30th.

In the meantime, I need to send a bunch of emails and post some information on iOS gaming forums. I'm also going to get the browser version ready, and that's going to be a pain in the butt. Regardless, Beast Squad is so close to launching, and I couldn't be more excited!

Monday, September 12, 2011

Here, have a bunch of images while you wait

The trailer and the gameplay demonstration videos that I've been making are just about finished, and I'll post them here when they're done. While you're waiting, why not help yourself to some high-res images? Click on each to see it at full size.








Saturday, August 27, 2011

Quick Status Update

It's been awhile since my last post, and I apologize, but I have been so busy that's been pretty tough to take time to write about what I've been up to. Now that college classes have started, along with Blue Band practice, I have a less than ideal amount of time to do anything anymore, but that hasn't stopped me from pushing ahead with development little by little. Here's what's going on:

First of all, the iOS version of Beast Squad is pretty much finished now. I've sent it to a few friends to try out; they seem to be enjoying it and have not run into any problems yet. Now I am working on creating a trailer and possibly a gameplay video with some commentary. I'm pretty new to this, so I'll be taking my time, but I hope to finish it soon enough.

Once those are done and no more bugs have been found, I'll be ready to submit to Apple for approval. Hopefully, this will all take place in the next couple of weeks. Now back to work!