Monday, January 20, 2014

NFOS now available on Mac, Windows, and Linux!

Don't have a smartphone or tablet? No problem! You can now get New Fight on State for you Mac, Windows, or Linux computers!

We're trying something a little bit different with this version of the game. We're selling NFOS for Mac/Windows/Linux on the pay-whatever-you-want model. That means you decide how much you want to spend (minimum $1), and then you'll be sent a download link.

Why are we doing it this way? That's the best part! After the payment processor takes its 9% cut, we're donating rest of the money to Blue Band THON to support the fight against pediatric cancer!

That means you get the play New Fight on State on your computer while supporting one of the best causes there is! Just click here or on the image below!


And on a side note, the iOS and Android versions of the original Fight on State just passed 20,000 total downloads! We can't thank you enough for playing!

Monday, December 16, 2013

New game Jingle Moose--all money raised donated to THON!

After spending 6 months working on New Fight on State almost nonstop, I wanted to relax by making a simple little Christmas-themed game. Unfortunately, Christmas was fast approaching, so I ended up spending my entire Thanksgiving break frantically writing code (when I wasn't stuffing my face, of course).


But it was all for the best of causes! Jingle Moose is now available for iOS and Android devices at a price of $0.99, and we're donating all the money we make from it to Blue Band THON to support the fight against pediatric cancer!

Here's the story: Santa and his reindeer all got food poisoning from eating 10-year old Christmas cookies, so it's up to Santa's pet moose to deliver the presents!


Along the way you'll bounce on the heads of snowmen (making a cameo appearance from the whiteout levels of Fight on State), collect candy canes, and throw presents down chimneys. The game keeps track of a bunch of your stats, and the iOS version of course lets you compete with your friends through Game Center.



So download a fun little Christmas game and help one of the best organizations in the world fight pediatric cancer! 'Tis the season!

Thursday, December 5, 2013

First update for NFOS!

The first update for NFOS is available now! There are a number of adjustments made in it, but the most important part of it is the brand-new bonus round! You play as a Blue Band piccolo and tap notes as they appear on the screen in order to perform "NFOS" (the Penn State fight song, not the game)!


I've been working on this bonus round since before the original game was released, so I hope everyone enjoys it!

Saturday, November 23, 2013

New Fight on State, the 3D sequel to FOS now available!

Surprise! For the past 6 months, I've been quietly working on a sequel to Fight on State. It's called New Fight on State, based on the version of "Fight On, State!" that the Blue Band plays during Pregame and parades, "NFOS".


New Fight on State was completely remade from the ground up in 3D using the Unity game engine. This is the first 3D game I've ever made, so I had a lot to learn about creating 3D models of everything as well as programming in another dimension. This game was quite an undertaking for me, so I hope you try it and enjoy it!

NFOS is available now on iOS and Android devices (on the same day this time)! Additionally, the iOS version is a universal app, so it runs on iPads without stretching--and might I say, it looks absolutely incredible on an iPad with Retina Display!

You can follow these links to download NFOS right now:




Thursday, October 3, 2013

The Making of Uketility

Almost two years ago, I was casually browsing Amazon and saw that they had some ukuleles on sale. I wrote something about it on Facebook, and one of my friends encouraged me to get it--"It will change your life."

So I got one… and of course I was really bad at it, though I had a lot of fun passing it around with friends during a Blue Band bowl trip and a few other get-togethers.

About a year later, I got an iPad and, naturally, my first thought was, "So what kind of app am I going to make for it?" It didn't take me long to imagine holding the iPad like a ukulele and using its multi-touch gestures to play it; it made perfect sense! Plus, maybe I could use it to get better at playing the real instrument!

A screenshot from a week into development

Now at the time, I thought of this as just one of those dumb little ideas to tinker around with. But after getting it working, I showed it to the same friend who encouraged me to get a real ukulele--and she thought it was great! I knew if anyone liked it, it would be her, but I was inspired to turn this into a real "thing" all the same.

With her help, we even got one of the greatest ukulele player in the world (and also the nicest person you could ever meet) to try it out. After attending one of his concerts, he chatted with us and suggested ways we could improve the app.

I could have never predicted something that awesome would have ever happened when I started working on that "dumb little idea" months before!

It's been a few months since then, and lots of improvements have been made. It's a relief to finally release Uketility for everyone to try, and I can't wait to see what people think of it!

Wednesday, October 2, 2013

Uketility is now available!

Uketility is out now for iPad and Android tablets! Follow one of these links!


Saturday, September 28, 2013

Uketility - Coming October 2nd to iPad and Android tablets!

Well, it certainly has been a long time since we released a new app, but I think you'll see it's been worth the wait!


Uketility transforms your iPad or Android tablet into a ukulele. You can hold it just like the actual instrument, using multi-touch gestures to press down frets and strum just like a real ukulele!. The frets are labeled and color-coded to distinguish between pitches, and the second ukulele on the screen shows exactly which frets are being held under your fingers.


There are also some built-in tools to teach you how to play a ukulele:

The Rhythms Tool lets you play through 15 rhythm-game-style patterns, each with 3 difficulty levels. You earn silver and gold stars based on how well you perform.

The Chords Tool shows you the fingerings for the major, major seventh, and minor chords.

The metronome helps you keep a steady tempo as you play your own music.


Uketility is a first for Cyclone Kick Studio in many ways, including being our first tablet-exclusive app and the first app we've made that isn't primarily a game (though the Rhythms tool helps make up for that). It's development was a real adventure, one that I'll write about soon.

In the meantime, if you have an iPad or Android tablet, mark your calendars for October 2nd! It will be available in the App Store and Google Play for $2.99, and we couldn't be more excited for you to try it!